I wish that EA Motive would have had the courage to keep the spotlight squarely on Versio for the entire story. It keeps some of the core conflicts from getting the screentime they deserve, and it sidelines Versio, who is an interesting character in her own right. The resulting story feels disjointed in the way that it leaps from setpiece to setpiece without any real buildup to the final battle. Not only does it highlight many of the best attributes of the new Battlefront, it also comes tantalizingly close to actually being the riveting, standalone Star Wars story the marketing hype has promised - if only that pesky spectre of nostalgia didn’t get in the way. Falling into some rather predictable twists, the story eventually turns into a familiar by-the-numbers Star Wars adventure, where the good guys and bad guys are clearly defined, and with a lead up to the final act's confrontation that's signposted from a mile away.Īfter burning through the campaign this past weekend, I was pleased to find it is the satisfying solo mode the first game always cried out for. While the brisk 4-5 hour campaign features some strong writing and performances from its cast-with some standout levels that show off the visual luster and diversity of locations within the universe-the potential of its Imperial point-of-view soon becomes lost.